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Circle games PDF Print E-mail
Written by Administrator   
Tuesday, 30 November 1999 07:00

Circle games are a great way to encourage the whole class to work together. They also provide an often welcome change in working pattern. They are mostly used with young learners, but teenagers will play them and so will the right kind of adult class: one that doesn't take itself too seriously.

What are Circle Games?
Circle games are any games or activity that involve the whole class, sitting in a circle. Many of the games recycle vocabulary and involve an element of fun. I would like to outline a selection of my favourite circle games that can be used in young learner and adult classes. Some of the ideas were given to me by colleagues or they are classic children's party games which have been adapted to the English language classroom. I do not claim to have invented them all myself!


Why and When?
Nowadays, in the world of EFL, pair work and work in small groups is very much in fashion. The communicative approach encourages teachers to use a lot of pair work and therefore increase 'student talking time'. I believe that for a group to gel and for a good group dynamic to prevail there are times when the class should work together as a whole. Circle games are a good opportunity to bring the group together. I tend to use them to start or end a class. They can be used as warmers at the beginning of a class or as a 'filler' at the end.

Several of the activities, such as Chain Drawings and Consequences are great for when you have to do a last minute substitution class for a colleague. Very little material is required, they're suitable for all levels and a lot of language can be generated.


Managing circle games with young learners
Circle games can be incorporated into the regular routine of a young learner class.

If students are introduced to the idea of working in a whole group from the beginning of a course it is easier to establish the rules and acceptable behaviour for this type of activity.

They should be seen by the students as a normal part of the class and clear parameters should be set as to what is and isn't acceptable behaviour when participating in a circle game.

If you have never used any circle games and want to start, set up the class before the students arrive and begin the class with one of the simple activities. It may make a nice change and it also gives you an opportunity to greet each student on arrival and do the register.

Speak to young learners about the importance of listening to fellow students and respecting each others' talking time and turns. To calm lively students and focus them, try some basic TPR activities which demand their concentration. For example, "if you're ready to start the activity, touch your nose", "if you're ready to start the game, point to the door".

When students get to know the routine and the activities you can nominate one of them to start the game and lead it.

A few activities
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